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VLADDCALLBACK(3dm)					    VLADDCALLBACK(3dm)


NAME    [Toc]    [Back]

     vlRegisterHandler,	vlRemoveHandler, vlAddCallback,	vlRemoveCallback,
     vlRemoveAllCallbacks, vlCallCallbacks, vlMainLoop - IRIS VL event
     handling routines

SYNOPSIS    [Toc]    [Back]

     #include <dmedia/vl.h>

     int vlRegisterHandler(VLServer svr, int fd, VLEventHandler	handler,
		    VLPendingFunc pendingFunc, void *clientData);
     int vlRemoveHandler(VLServer svr, int fd);
     int vlAddCallback(VLServer	svr, VLPath path, VLEventMask events,
		 VLCallbackProc	callback, void *clientData);
     int vlRemoveCallback(VLServer svr,	VLPath path, VLEventMask events,
		    VLCallbackProc callback, void *clientData);
     int vlRemoveAllCallbacks(VLServer svr, VLPath path, VLEventMask events);
     int vlCallCallbacks(VLServer svr, VLEvent *ev);
     void vlMainLoop();

PARAMETERS    [Toc]    [Back]

     svr	   Specifies the video server.

     fd		   a file descriptor that can be used with select(2).

     handler	   Pointer to a	function to handle data	valid on the file
		   descriptor.

     pendingFunc   Pointer to a	function that will tell	whether	there is data
		   that	has been read from the file descriptor,	but not	passed
		   to a	handler	function. If this is null, no data will	be
		   checked for before entering select(2).

     clientData	   Data	for the	use of the client callback.

     path	   The path for	which a	callback will be invoked, of VL_ANY
		   for all paths.

     events	   Event mask for which	add or remove a	handler.

     callback	   The callback	function to be invoked or removed.

     ev		   A pointer to	an event for which you wish event callbacks to
		   be invoked.

DESCRIPTION    [Toc]    [Back]

     vlRegisterHandler is intended to provide a	mechanism for receiving	events
     from servers other	than the VL, e.g., the X server	or the GL. After
     vlMainLoop	is given control, the handler function will be called with the
     file descriptor and the client data specified when	select(2) returns the
     fd	as readable.





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VLADDCALLBACK(3dm)					    VLADDCALLBACK(3dm)



     This function should not be called	with the VL file descriptor.

     vlRemoveHandler removes the corresponding handler from the	file
     descriptor. There can only	be one handler per file	descriptor at a	time.
     Registering a handler on a	file descriptor	that already has a handler
     registered	will remove the	previous handler.  After vlRemoveHandler is
     called, vlMainLoop	will no	longer wait on the file	descriptor using
     select (2)

     vlAddCallback will	add a callback with the	specified client data to the
     event mask	given. If the callback and the client data match a previous
     callback added on the same	server and path, the event masks will be or'ed
     together and the callback will only be called once. If any	of the
     parameters	differs, all callbacks for a given event will be called, but
     not in a guaranteed sequence. If VL_ANY is	given as the path, the
     callback will be called when the events occur on any path.	These
     callbacks will be called only if control is given to vlMainLoop, or
     vlCallCallbacks is	called.

     vlRemoveCallback will remove the given callback from the events in	the
     event mask. A callback is only removed if the server, path, and client
     data match	exactly. Note that VL_ANY given	as a path, will	only remove a
     callback that has been registered on VL_ANY.

     vlRemoveAllCallbacks will remove all callbacks on a given path for	a set
     of	events.	Note again that	VL_ANY will not	match any path.

     vlCallCallbacks will call all the callbacks registered for	the server and
     event. The	path field in the event	must be	set properly. This function
     will aid in creating your own main	loop, or using one other than
     vlMainLoop.

     vlMainLoop	is a select loop that will infinitely loop waiting for events
     to	come in	on all of the file descriptors registered. If the select(2)
     call is interrupted, it will try to re-enter select and continue. This
     function will not return.

RETURN VALUE    [Toc]    [Back]

     If	successful, those routines that	return a value will return zero.  A
     value of -1 indicates an error.

SEE ALSO    [Toc]    [Back]

      
      
     vlSelectEvents(3dm), vlNextEvent(3dm), vlConnectionNumber(3dm)


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