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  man pages->IRIX man pages -> movie/mvCurrentTime (3d)              
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mvCurrentTime(3dm)					    mvCurrentTime(3dm)


NAME    [Toc]    [Back]

     mvSetCurrentTime, mvGetCurrentTime	- Set/get the time which is currently
     playing

SYNOPSIS    [Toc]    [Back]

     #include <dmedia/moviefile.h>
     #include <dmedia/movieplay.h>


     DMstatus mvSetCurrentTime(MVid movieId, MVtime curTime, MVtimescale timeScale);

     MVtime mvGetCurrentTime(MVid movieId, MVtimescale timeScale);

DESCRIPTION    [Toc]    [Back]

     mvSetCurrentTime(3dm) tells the Movie Playback Library what the current
     time in the movie is.  This call causes the playback to jump to that time
     in	the movie.  If curTime is less than 0 or greater than the value
     returned by mvGetEstMovieDuration(timeScale), then	DM_FAILURE is returned
     and the movie errno is set	to MV_TIME_OUT_OF_RANGE.

     mvGetCurrentTime(3dm) returns the current time being played.  If the
     movie is stopped, this is the time	corresponding to the currently
     displayed image.  If the movie is playing,	this is	a time close to	the
     currently displayed image.	 For more precise synchronization information,
     see mvGetMovieSyncInfo or listen for MV_EVENT_SYNC	events (see
     mvEvent(3dm)).

     These calls may be	made whether or	not the	movie is currently playing.



BUGS    [Toc]    [Back]

     These calls can easily be confused	with the Movie File Library calls
     mvGetMovieCurrentTime() and mvSetMovieCurrentTime().  Those calls only
     work on movie files and will not affect the currently played time.

SEE ALSO    [Toc]    [Back]

      
      
     mvBindOpenGLWindow(3dm), mvGetErrno(3dm), mvGetEstMovieDuration(3dm),
     mvIntro(3dm), mvPlay(3dm),	mvPort(3dm).  mvSetMovieCurrentTime(3dm),
     mvSetPlayLoopMode(3dm), mvStop(3dm).


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