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dmACConvert(3dm)					      dmACConvert(3dm)


NAME    [Toc]    [Back]

     dmACConvert - convert audio data format, sampling rate and	compression

SYNOPSIS    [Toc]    [Back]

     #include <dmedia/dm_audio.h>
     #include <dmedia/dm_audioutil.h>

     DMstatus dmACConvert(    [Toc]    [Back]
		  DMaudioconverter converter,
		  void *inbuffer,
		  void *outbuffer,
		  int *in_amount,
		  int *out_amount)

PARAMETERS    [Toc]    [Back]

     converter	  is a DMaudioconverter	handle created by a previous call to
		  the creation method dmACCreate(3dm).

     inbuffer	  is a pointer to the buffer containing	the audio data to be
		  converted. Its length	may need to be determined via the
		  DM_AUDIO_MIN_INPUT_LEN parameter described below.  If
		  inbuffer is NULL, the	converter will flush its internal
		  buffers (if any) to the output buffer.

     outbuffer	  is a pointer to the buffer where the converter will place
		  the converted	data. Its length may need to be	determined via
		  the DM_AUDIO_MIN_OUTPUT_LEN parameter	described below.

     in_amount	  is a pointer to an integer containing	the number of frames
		  of data being	handed to the converter.  dmACConvert will
		  reset	this to	the number of frames used (i.e., taken from
		  inbuffer) by the converter.

     out_amount	  is a pointer to an integer containing	the number of frames
		  requested from the converter.	 The initial value will	be
		  ignored in push mode;	 the output buffer must	always be
		  large	enough to hold the output as specified by
		  DM_AUDIO_MIN_OUTPUT_LEN.  dmACConvert	will reset out_amount
		  to the number	of frames processed (i.e., placed into
		  outbuffer) by	this call.  This number	can vary significantly
		  from in_amount if rate conversion or
		  compression/decompression is being applied to	the data. It
		  can even be zero despite a positive value of in_amount.

RETURNED VALUE    [Toc]    [Back]

     Returns DM_SUCCESS	if the operation succeeds.  If DM_FAILURE is returned,
     the error number and/or message can be retrieved via dmGetError(3dm).

DESCRIPTION    [Toc]    [Back]

     The handle	passed to this routine is declared as follows:

     typedef struct _DMaudioconverter *DMaudioconverter;



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dmACConvert(3dm)					      dmACConvert(3dm)



     dmACConvert(3dm) Performs format, sampling	rate, and/or
     compression/decompression upon the	audio data in inbuffer,	based on the
     difference	between	the parameters specified for the input and the output
     via dmACSetParams(3dm). The conversion process itself may be modified by
     any applicable parameters present in the conversion parameters given in
     that same call.

     The converter operates in two distinct modes, depending on	the conversion
     operation specified.  If the input	data is	being decompressed into	the
     output, it	operates in "pull" mode, meaning that the user specifies how
     many frames of uncompressed data should be	placed in the output buffer.
     The amount	taken from the input buffer will be reported in	in_amount and
     the amount	placed in the output buffer will be reported in	out_amount.

				   Pull	Mode

     1)	User indicates amount available.	   User	requests this.

     2)	in_amount ------------>	dmACConvert() ---> out_amount

     3)	Set to amount used.			   Set to amount processed.

     If	the input data is being	compressed into	the output, or if no
     compression or decompression is being applied, the	converter operates in
     "push" mode, meaning that the user	specifies in in_amount how many	frames
     of	uncompressed data is available in the input buffer. The	amount placed
     in	the output buffer will be reported in out_amount.  If no compression
     or	decompression is being performed, out_amount is	guaranteed to equal
     in_amount.

				   Push	Mode

     1)	User requests this.		       This value ignored.

     2)	in_amount --------> dmACConvert() ---> out_amount

     3)	Set to amount used.		       Set to amount processed.

     In	cases where compression, decompression,	or rate	conversion is being
     performed,	the parameter DM_AUDIO_MAX_REQUEST_LEN must be passed to the
     converter via dmACSetParams(3dm) prior to the first call to dmACConvert,
     informing the converter of	the largest input or output request that will
     be	made of	it.  Then dmACGetParams(3dm) must be called, and, depending on
     the value of the returned parameter DM_AUDIO_PROCESS_MODE,	the parameter
     indicating	the minimum length needed for the input
     (DM_AUDIO_MIN_INPUT_LEN) or output	(DM_AUDIO_MIN_OUTPUT_LEN) buffer must
     be	retrieved and used to allocate the appropriate buffer.

     These parameters only need	be set and queried if the audio	data is	being
     compressed, decompressed, or rate-converted. In all other cases, the
     output buffer length in frames will and must equal	the input length.




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dmACConvert(3dm)					      dmACConvert(3dm)


SEE ALSO    [Toc]    [Back]

      
      
     dmACCreate(3dm), dmACSetParams(3dm), dmACGetParams(3dm), dmACReset(3dm),
     dmACDestroy(3dm)


									PPPPaaaaggggeeee 3333
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