multmatrix(3G) multmatrix(3G)
multmatrix - premultiplies the current transformation matrix
void multmatrix(m)
Matrix m;
m expects the matrix that is to premultiply the current matrix.
multmatrix premultiplies the current matrix, as specified by mmode, by
the 4x4 floating point matrix m. Thus if T is the current matrix,
multmatrix(M) replaces T with M*T. The current matrix is the top matrix
on the transformation stack if mmode is MSINGLE, the top matrix on the
ModelView matrix stack if mmode is MVIEWING, the Projection matrix if
mmode is MPROJECTION, or the Texture matrix if mmode is MTEXTURE.
getmatrix, loadmatrix, popmatrix, pushmatrix
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