gsync(3G) gsync(3G)
gsync - waits for a vertical retrace period
void gsync()
none
In single buffer mode, rapidly changing scenes should be synchronized
with the refresh rate. gsync blocks graphics calls to the current window
until the next vertical retrace period.
singlebuffer
This routine is available only in immediate mode.
In some implementations gsync blocks immediately. In others, gsync
blocks only when a graphics call is made.
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