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glXDestroyContext(3G)	    OpenGL Reference - GLX	 glXDestroyContext(3G)


NAME    [Toc]    [Back]

     glXDestroyContext - destroy a GLX context

C SPECIFICATION    [Toc]    [Back]

     void glXDestroyContext( Display *dpy,
			     GLXContext	ctx )

PARAMETERS    [Toc]    [Back]

     dpy  Specifies the	connection to the X server.

     ctx  Specifies the	GLX context to be destroyed.

DESCRIPTION    [Toc]    [Back]

     If	the GLX	rendering context ctx is not current to	any thread,
     glXDestroyContext destroys	it immediately.	 Otherwise, ctx	is destroyed
     when it becomes not current to any	thread.	 In either case, the resource
     ID	referenced by ctx is freed immediately.

ERRORS    [Toc]    [Back]

     GLXBadContext is generated	if ctx is not a	valid GLX context.

SEE ALSO    [Toc]    [Back]

      
      
     glXCreateContext, glXCreateNewContext, glXMakeCurrent


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