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glXCreateGLXPixmapWithConfigSGIX(3G)			OpenGL Reference - GLX


NAME    [Toc]    [Back]

     glXCreateGLXPixmapWithConfigSGIX -	create an off-screen GLX rendering
     area with specified frame buffer configuration

C SPECIFICATION    [Toc]    [Back]

     GLXPixmap glXCreateGLXPixmapWithConfigSGIX( Display *dpy,
						 GLXFBConfigSGIX config,
						 Pixmap	pixmap )

PARAMETERS    [Toc]    [Back]

     dpy     Specifies the connection to the X server.


     config  Specifies the GLX frame buffer configuration that defines the
	     structure of the rendering	area.


     pixmap  Specifies the X pixmap that will be used as the front left	color
	     buffer of the off-screen rendering	area.

DESCRIPTION    [Toc]    [Back]

     glXCreateGLXPixmapWithConfigSGIX creates an off-screen rendering area and
     returns its XID.  Use glXMakeCurrent to associate the rendering area with
     a GLX rendering context.

     The X pixmap identified by	pixmap is used as the front left buffer	of the
     resulting off-screen rendering area.  All other buffers specified by
     config, including color buffers other than	the front left buffer, are
     created without externally	visible	names.	GLX pixmaps with doublebuffering
 are supported.  However,	glXSwapBuffers is ignored by these
     pixmaps.

     GLX pixmaps are not supported with	direct rendering contexts.

NOTES    [Toc]    [Back]

     glXCreateGLXPixmapWithConfigSGIX is part of the GLX_SGIX_fbconfig
     extension.

ERRORS    [Toc]    [Back]

     BadMatch is generated if pixmap was not created with respect to the same
     screen as config.

     GLXBadFBConfigSGIX	is generated if	config is not a	valid GLXFBConfig.

     BadPixmap is generated if pixmap is not a valid pixmap.





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glXCreateGLXPixmapWithConfigSGIX(3G)			OpenGL Reference - GLX



     BadAlloc is generated if the server cannot	allocate the GLX pixmap.


SEE ALSO    [Toc]    [Back]

      
      
     glXCreateContext, glXIsDirect, glXMakeCurrent, glXCreateGLXPixmap,
     glXGetFBConfigAttribSGIX, glXChooseFBConfigSGIX,
     glXCreateGLXPixmapWithConfigSGIX


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