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glGetMinmax(3G)		       OpenGL Reference		       glGetMinmax(3G)


NAME    [Toc]    [Back]

     glGetMinmax - get minimum and maximum pixel values

C SPECIFICATION    [Toc]    [Back]

     void glGetMinmax( GLenum target,
		       GLboolean reset,
		       GLenum format,
		       GLenum type,
		       GLvoid *values )

PARAMETERS    [Toc]    [Back]

     target  Must be GL_MINMAX.

     reset   If	GL_TRUE, all entries in	the minmax table that are actually
	     returned are reset	to their initial values.  (Other entries are
	     unaltered.)  If GL_FALSE, the minmax table	is unaltered.

     format  The format	of the data to be returned in values.  Must be one of
	     GL_RED, GL_GREEN, GL_BLUE,	GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA,
	     GL_BGRA, GL_ABGR_EXT, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

     type    The type of the data to be	returned in values.  Symbolic
	     constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP,
	     GL_UNSIGNED_SHORT,	GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT,
	     GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
	     GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV,
	     GL_UNSIGNED_SHORT_4_4_4_4,	GL_UNSIGNED_SHORT_4_4_4_4_REV,
	     GL_UNSIGNED_SHORT_5_5_5_1,	GL_UNSIGNED_SHORT_1_5_5_5_REV,
	     GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
	     GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV
	     are accepted.

     values  A pointer to storage for the returned values.

DESCRIPTION    [Toc]    [Back]

     glGetMinmax returns the accumulated minimum and maximum pixel values
     (computed on a per-component basis) in a one-dimensional image of width
     2.	 The first set of return values	are the	minima,	and the	second set of
     return values are the maxima.  The	format of the return values is
     determined	by format, and their type is determined	by type.

     No	pixel transfer operations are performed	on the return values, but
     pixel storage modes that are applicable to	1-dimensional images are
     performed.	 Color components that are requested in	the specified format,
     but that are not included in the internal format of the minmax table, are
     returned as zero.	The assignment of internal color components to the
     components	requested by format are	as follows:

		     ________________________________________
		     Internal Component	  Resulting Component



									Page 1






glGetMinmax(3G)		       OpenGL Reference		       glGetMinmax(3G)



		    _________________________________________
		     Red		  Red
		     Green		  Green
		     Blue		  Blue
		     Alpha		  Alpha
		     Luminance		  Red
		     ________________________________________


     If	reset is GL_TRUE, the minmax table entries corresponding to the	return
     values are	reset to their initial values.	Minimum	and maximum values
     that are not returned are not modified, even if reset is GL_TRUE.

NOTES    [Toc]    [Back]

     glGetMinmax is present only if GL_ARB_imaging is returned when
     glGetString is called with	an argument of GL_EXTENSIONS.

     GL_ABGR_EXT is valid only if the EXT_abgr extension is supported.

ERRORS    [Toc]    [Back]

     GL_INVALID_ENUM is	generated if target is not GL_MINMAX.

     GL_INVALID_ENUM is	generated if format is not one of the allowable
     values.

     GL_INVALID_ENUM is	generated if type is not one of	the allowable values.

     GL_INVALID_OPERATION is generated if glGetMinmax is executed between the
     execution of glBegin and the corresponding	execution of glEnd.

     GL_INVALID_OPERATION is generated if type is one of
     GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
     GL_UNSIGNED_SHORT_5_6_5, or GL_UNSIGNED_SHORT_5_6_5_REV and format	is not
     GL_RGB.

     GL_INVALID_OPERATION is generated if type is one of
     GL_UNSIGNED_SHORT_4_4_4_4,	GL_UNSIGNED_SHORT_4_4_4_4_REV,
     GL_UNSIGNED_SHORT_5_5_5_1,	GL_UNSIGNED_SHORT_1_5_5_5_REV,
     GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
     GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV and format
     is	not GL_RGBA, GL_BGRA or	GL_ABGR_EXT.

SEE ALSO    [Toc]    [Back]

      
      
     glMinmax, glResetMinmax, glGetMinmaxParameter


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