glDeleteTexturesEXT(3G) OpenGL Reference glDeleteTexturesEXT(3G)
glDeleteTexturesEXT - delete named textures
void glDeleteTexturesEXT( GLsizei n,
const GLuint *textures )
n The number of textures to be deleted.
textures An array in which each element is the name of a texture to be
deleted.
glDeleteTexturesEXT deletes n textures named by the elements of the array
textures. After a texture is deleted, it has no contents or
dimensionality, and its name is free for reuse (by glGenTexturesEXT, for
example). If a texture that is currently bound is deleted, the binding
reverts to zero (the default texture).
glDeleteTexturesEXT silently ignores zeros and names that do not
correspond to existing textures.
glDeleteTexturesEXT is not included in display lists.
glDeleteTexturesEXT is part of the EXT_texture_object extension. See
glIntro for more information about using extensions.
GL_INVALID_VALUE is generated if n is negative.
GL_INVALID_OPERATION is generated if glDeleteTexturesEXT is executed
between the execution of glBegin and the corresponding execution of
glEnd.
glIsTextureEXT
glBindTextureEXT, glGenTexturesEXT, glGet, glGetTexParameter,
glTexImage1D, glTexImage2D, glTexImage3DEXT, glTexParameter.
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