glcGetFonti(3G) OpenGL Character Renderer glcGetFonti(3G)
glcGetFonti - return an integer attribute of a font
GLint glcGetFonti( GLint inFont,
GLCenum inAttrib )
inFont Specifies the font for which the attribute is requested.
inAttrib Specifies the requested integer attribute.
glcGetFonti returns the value of the specified integer attribute.
Integer attribute associated with each font are GLC_CHAR_COUNT,
GLC_FACE_COUNT, GLC_IS_FIXED_PITCH, GLC_MAX_MAPPED_CODE, and
GLC_MIN_MAPPED_CODE.
GLC_PARAMETER_ERROR is generated if inFont is not a valid font ID.
GLC_STATE_ERROR is generated if the issuing thread has no current GLC
context.
glcGetFontc, glcGetFontListc
PPPPaaaaggggeeee 1111 [ Back ]
|