glcFont(3G) OpenGL Character Renderer glcFont(3G)
glcFont - replace fonts in the font list
void glcFont( GLint inFont )
inFont Specifies the ID of a font.
If inFont is the ID of a font, glcFont sets the list
GLC_CURRENT_FONT_LIST to be inFont. If inFont is zero, glcFont clears the
list GLC_CURRENT_FONT_LIST.
GLC_PARAMETER_ERROR is generated if inFont is not the ID of a font.
GLC_STATE_ERROR is generated if the issuing thread has no current GLC
context.
glcGetListc with argument GLC_CURRENT_FONT_LIST
glcGeti with argument GLC_CURRENT_FONT_COUNT
glcAppendFont
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