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glcEnable(3G)		  OpenGL Character Renderer		 glcEnable(3G)


NAME    [Toc]    [Back]

     glcEnable,	glcDisable - enable or disable GLC capabilities

C SPECIFICATION    [Toc]    [Back]

     void glcEnable( GLCenum inAttrib )

C SPECIFICATION    [Toc]    [Back]

     void glcDisable( GLCenum inAttrib )

PARAMETERS    [Toc]    [Back]

     inAttrib  Specifies a symbolic constant indicating	a GLC capability.

DESCRIPTION    [Toc]    [Back]

     glcEnable and glcDisable enable and disable various GLC capabilities.

     Both glcEnable and	glcDisable take	a single argument, inAttrib, which can
     assume one	of the following values:

     GLC_AUTO_FONT	 If enabled, GLC provides a font when the current GLC
			 context has no	fonts. If enabled, GLC automatically
			 provides a font to an application if the application
			 does not want to set up fonts itself.

     GLC_GL_OBJECTS	 If enabled, GLC stores	fonts in GL lists and textures
			 in GL texture objects.

     GLC_MIPMAP		 Currently has no effect.

ERRORS    [Toc]    [Back]

     GLC_STATE_ERROR is	generated if the issuing thread	has no current GLC
     context.

ASSOCIATED GETS    [Toc]    [Back]

     glcIsEnabled


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