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glcDeleteGLObjects(3G)	  OpenGL Character Renderer	glcDeleteGLObjects(3G)


NAME    [Toc]    [Back]

     glcDeleteGLObjects	- delete all GL	objects	that a GLC context owns

C SPECIFICATION    [Toc]    [Back]

     void glcDeleteGLObjects( void )

DESCRIPTION    [Toc]    [Back]

     When you call glcDeleteGLObjects, GLC issues a sequence of	GL commands to
     delete all	GL objects that	GLC owns.

     GLC uses the command glDeleteLists	to delete all the GL lists named in
     GLC_LIST_OBJECT_LIST and uses the commmand	glDeleteTexturesEXT to delete
     all the GL	texture	objects	named in GLC_TEXTURE_OBJECT_LIST. When an
     execution of glcDeleteGLObjects finishes, both lists are empty.

     Note that glcDeleteGLObjects deletes only the objects that	the current
     context owns, not all objects in all contexts.

ERRORS    [Toc]    [Back]

     GLC_STATE_ERROR is	generated if the issuing thread	has no current GLC
     context.

SEE ALSO    [Toc]    [Back]

      
      
     glcGetListi


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