glcDeleteGLObjects(3G) OpenGL Character Renderer glcDeleteGLObjects(3G)
glcDeleteGLObjects - delete all GL objects that a GLC context owns
void glcDeleteGLObjects( void )
When you call glcDeleteGLObjects, GLC issues a sequence of GL commands to
delete all GL objects that GLC owns.
GLC uses the command glDeleteLists to delete all the GL lists named in
GLC_LIST_OBJECT_LIST and uses the commmand glDeleteTexturesEXT to delete
all the GL texture objects named in GLC_TEXTURE_OBJECT_LIST. When an
execution of glcDeleteGLObjects finishes, both lists are empty.
Note that glcDeleteGLObjects deletes only the objects that the current
context owns, not all objects in all contexts.
GLC_STATE_ERROR is generated if the issuing thread has no current GLC
context.
glcGetListi
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