glcDataPointer(3G) OpenGL Character Renderer glcDataPointer(3G)
glcDataPointer - assign a value to GLC_DATA_POINTER
void glcDataPointer( GLvoid *inPointer )
inPointer Specifies the value to assign to GLC_DATA_POINTER.
glcDataPointer assigns the value inPointer to the variable
GLC_DATA_POINTER. It is used for access to client data from a callback
function.
glcDataPointer provides a way to store in a GLC context a pointer to
arbitrary application data. A GLC callback function can subsequently use
the command glcGetPointer(GLC_DATA_POINTER) to obtain access to these
data in a thread-safe manner.
GLC_STATE_ERROR is generated if the issuing thread has no current GLC
context.
glcGetPointer with argument GLC_DATA_POINTER
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