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glcContext(3G)		  OpenGL Character Renderer		glcContext(3G)


NAME    [Toc]    [Back]

     glcContext	- make a context current to a thread

C SPECIFICATION    [Toc]    [Back]

     void glcContext( GLint inContext )

PARAMETERS    [Toc]    [Back]

     inContext	Context	ID indicating which context to make current.

DESCRIPTION    [Toc]    [Back]

     glcContext	assigns	the value inContext to the issuing thread's current
     GLC context ID variable. If another context is already current to the
     thread, no	error is generated but the context is released.

     Call glcContext with inContext set	to zero	to release a thread's current
     context.

ERRORS    [Toc]    [Back]

     GLC_PARAMETER_ERROR is generated if inContext is nonzero and is not the
     ID	of one of the client's GLC contexts.

     GLC_STATE_ERROR is	generated if inContext is the ID of a GLC context that
     is	current	to a thread other than the issuing thread.

     GLC_STATE_ERROR is	generated if the issuing thread	is executing a
     callback function that has	been called from GLC.

ASSOCIATED GETS    [Toc]    [Back]

     glcGetCurrentContext

SEE ALSO    [Toc]    [Back]

      
      
     glcDeleteContext, glcGenContext, glcGetAllContexts, glcIsContext


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