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defcursor(3G)							 defcursor(3G)


NAME    [Toc]    [Back]

     defcursor - defines a cursor glyph

C SPECIFICATION    [Toc]    [Back]

     void defcursor(n, curs)
     short n;
     unsigned short *curs;

PARAMETERS    [Toc]    [Back]

     n	    expects the	constant you want to assign as a cursor	name. By
	    default, an	arrow is defined as cursor 0 and cannot	be redefined.

     curs   expects the	bitmap for the cursor you want to define.  The bitmap
	    can	be 16x16 or 32x32 and either one or two	layers deep. This
	    parameter is ignored for cross-hair	cursors.

DESCRIPTION    [Toc]    [Back]

     defcursor defines a cursor	glyph with the specified name and bitmap. Call
     curstype prior to calling defcursor to set	the type and size of cursor it
     defines.  The name	parameter n is used to identify	the cursor glyph to
     other cursor routines.  A subsequent call to defcursor with the same
     value of n	will replace the current definition of the cursor with the new
     one.

     By	default, the cursor origin of a	bitmap cursor is at (0,0), its lowerleft
 corner, and the cursor origin	of a cross-hair	cursor is at (15,15),
     the intersection of its two lines.	 Use curorigin to set the cursor
     origin to somewhere else.	The cursor origin is the position controlled
     by	valuators attached to the cursor, and is also the position pick	uses
     for the picking region.

SEE ALSO    [Toc]    [Back]

      
      
     curorigin,	curstype, getcursor, getgdesc, pick, setcursor

NOTES    [Toc]    [Back]

     This routine is available only in immediate mode.

     Some models do not	support	two-layer cursor bitmaps.  Use the getgdesc
     inquiry GD_BITS_CURSOR to determine how many layers are supported.


									PPPPaaaaggggeeee 1111
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