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curs_addch(3X)

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NAME    [Toc]    [Back]

       addch, waddch, mvaddch, mvwaddch, echochar, wechochar - add a character
       (with attributes) to a curses window, then advance the cursor

SYNOPSIS    [Toc]    [Back]

       #include <curses.h>

       int addch(chtype ch);
       int waddch(WINDOW *win, chtype ch);
       int mvaddch(int y, int x, chtype ch);
       int mvwaddch(WINDOW *win, int y, int x, chtype ch);
       int echochar(chtype ch);
       int wechochar(WINDOW *win, chtype ch);

DESCRIPTION    [Toc]    [Back]

       The addch, waddch, mvaddch and mvwaddch routines put the  character  ch
       into  the  given  window  at its current window position, which is then
       advanced.  They are analogous to putchar in stdio(3).  If  the  advance
       is at the right margin, the cursor automatically wraps to the beginning
       of the next line.  At the bottom of the current	scrolling  region,  if
       scrollok is enabled, the scrolling region is scrolled up one line.

       If  ch  is  a tab, newline, or backspace, the cursor is moved appropriately
 within the window.  Backspace  moves  the	cursor	one  character
       left;  at  the  left  edge of a window it does nothing.	Newline does a
       clrtoeol, then moves the cursor to the window left margin on  the  next
       line,  scrolling  the window if on the last line).  Tabs are considered
       to be at every eighth column.

       If ch is any control character other than tab, newline,	or  backspace,
       it is drawn in ^X notation.  Calling winch after adding a control character
 does not return the character itself,  but  instead  returns  the
       ^-representation of the control character.

       Video  attributes  can  be combined with a character argument passed to
       addch or related functions by logical-ORing them  into  the  character.
       (Thus,  text,  including  attributes,  can  be copied from one place to
       another using inch and addch.).	See the curs_attr(3X) page for	values
       of predefined video attribute constants that can be usefully OR'ed into
       characters.

       The echochar and wechochar routines are equivalent to a call  to  addch
       followed  by  a call to refresh, or a call to waddch followed by a call
       to wrefresh.  The knowledge that only a single character is being  output
 is used and, for non-control characters, a considerable performance
       gain may be seen by using these routines instead of their  equivalents.

   Line Graphics    [Toc]    [Back]
       The  following  variables may be used to add line drawing characters to
       the screen with routines of the addch family.   The  default  character
       listed  below is used if the acsc capability doesn't define a terminalspecific
 replacement for it (but see  the  EXTENSIONS  section  below).
       The names are taken from VT100 nomenclature.


       Name	      Default	Description
       --------------------------------------------------
       ACS_BLOCK      # 	solid square block
       ACS_BOARD      # 	board of squares
       ACS_BTEE       + 	bottom tee
       ACS_BULLET     o 	bullet

       ACS_CKBOARD    : 	checker board (stipple)
       ACS_DARROW     v 	arrow pointing down
       ACS_DEGREE     ' 	degree symbol
       ACS_DIAMOND    + 	diamond
       ACS_GEQUAL     > 	greater-than-or-equal-to
       ACS_HLINE      - 	horizontal line
       ACS_LANTERN    # 	lantern symbol
       ACS_LARROW     < 	arrow pointing left
       ACS_LEQUAL     < 	less-than-or-equal-to
       ACS_LLCORNER   + 	lower left-hand corner
       ACS_LRCORNER   + 	lower right-hand corner
       ACS_LTEE       + 	left tee
       ACS_NEQUAL     ! 	not-equal
       ACS_PI	      * 	greek pi
       ACS_PLMINUS    # 	plus/minus
       ACS_PLUS       + 	plus
       ACS_RARROW     > 	arrow pointing right
       ACS_RTEE       + 	right tee
       ACS_S1	      - 	scan line 1
       ACS_S3	      - 	scan line 3
       ACS_S7	      - 	scan line 7
       ACS_S9	      _ 	scan line 9
       ACS_STERLING   f 	pound-sterling symbol
       ACS_TTEE       + 	top tee
       ACS_UARROW     ^ 	arrow pointing up
       ACS_ULCORNER   + 	upper left-hand corner
       ACS_URCORNER   + 	upper right-hand corner
       ACS_VLINE      | 	vertical line

RETURN VALUE    [Toc]    [Back]

       All routines return the integer ERR upon failure and OK on success (the
       SVr4 manuals specify only "an integer value other than ERR") upon  successful
	completion,  unless  otherwise	noted in the preceding routine
       descriptions.

NOTES    [Toc]    [Back]

       Note that addch, mvaddch, mvwaddch, and echochar may be macros.

PORTABILITY    [Toc]    [Back]

       All these functions are described in the XSI Curses standard, Issue  4.
       The  defaults specified for forms-drawing characters apply in the POSIX
       locale.

       Some ACS  symbols  (ACS_S3,  ACS_S7,  ACS_LEQUAL,  ACS_GEQUAL,  ACS_PI,
       ACS_NEQUAL,  ACS_STERLING) were not documented in any publicly released
       System V.  However, many  publicly  available  terminfos  include  acsc
       strings	in  which  their  key characters (pryz{|}) are embedded, and a
       second-hand list of their character descriptions  has  come  to	light.
       The ACS-prefixed names for them were invented for ncurses(3X).

SEE ALSO    [Toc]    [Back]

      
      
       curses(3X),  curs_attr(3X),  curs_clear(3X),  curs_inch(3X),  curs_out-
       opts(3X), curs_refresh(3X), putc(3S).



								curs_addch(3X)
[ Back ]
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